New Episode, Uncategorized

Episode 48.1: Red and Pleasant Land for Lamentations of the Flame Princess

This month, Sarah, Brad, and Ben are joined by the incomparable Aaron Andries to discuss Red and Pleasant Land  for Lamentations of the Flame Princess, the weird fantasy role-playing game.

The gang discusses the Old School Revolution, the Open Gaming License, and even hears Lamentations creator James Raggi IV weigh in on why he created his own game.

Listen here!                   WIN_20150606_124410

UPDATE! Red and Pleasant Land is nominated for FOUR Ennies!  Click here to see all the nominees!

Ben is now on Twitter! Find him at @BenRiggs_

Thanks as always to Chris Koterba for producing magic!

2 Comments

  1. Beckett

    August 4, 2015 at 1:52 am

    Dig the podcast, one of the smarter ones when it comes to discussing role playing games. I do think you missed the boat on the characterization of R&PL as simulationist and really take issue with the suppressing the importance of gamist components. Simulationism is holding the “realism” of a game to be the most important. Hit location tables, detailed encumbrance rules, things that attempt to model the real world are the core of simulationist gaming. “Dude, I just don’t see how the orc could have snuck up on me if it’s wearing chain.” R&PL isn’t trying to create an accurate model. It’s about trying to evoke a feeling. All those cool tables and arbitrary rules are using the game’s rules to weave a narrative.
    I think “gamism” gets a bad rap and “narrativism” gets confused with freeform.
    Otherwise great shit. Would like to hear what you think, am I full of shit?

  2. Ben Riggs

    August 4, 2015 at 9:00 am

    No, I can totally hear where you are coming from. And I think you point out one of the weaknesses of our discussion of that particular work because obviously it’s a setting book and we usually discuss adventures. However, I do think that Zak S, based on the content he included in the book, largely expects characters and players to explore the setting geographically, moving from place to place in relatively standard murder hobo fashion, which to me indicates a simulationist bent. (The GM is simulating the environment, not inserting him/herself through narrative.) That said, I totally see your point and am absolutely thrilled you are enjoying the show. Please check out the current Satanic Panic episode because it’s a real stab at something new, and we want to know what you think!

    -Ben

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